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Town Before the Mountains

Type : Level Design

Development tool: Unreal Engine 4.24

Project objective: Practice my skills in flow, progression, level composisition and scale techniques through a full Town level.  I decided to make another city because, to me, It's something hard to visualize.

I decided to take the same theme as my other project "Abandonned Coastal Village" but this time, by making a way more detailed and huge level. I included possible collectible and side quest locations. It would have been also easy to develop other sections since there is still a lot of space.

The level was made for any kind of FPS or Third Person with linear maps. Call of duty campaign or Borderlands as example.  

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