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Valley of war

Type : Top down RTS
Controles: Keyboard and mouse
Developping tool: Unity
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Project objective : I wanted to experiment the pathfinding and the AI while making a game like Clash royale and Warcraft3.
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It was my first AI experience.
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Game's goal: Destroy the ennemy base using the unit you can buy with the ressources you have. These ressources are growing with time. You have to choose the right path and send your unit fight on it !
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